Core areas
- Motion
- Forces
- Energy
- Momentum
- Waves
- Sound
- Light / optics
- Heat
- Fluids
- Electricity & magnetism
Physics explains how things move, interact, transfer energy, vibrate, heat up, cool down, flow, collide, and transmit signals.
Motion shows up in game feel, projectile arcs, animation timing, vehicle handling, ergonomics, and physical system design.
Energy helps explain recoil, explosions, battery life, thermal limits, motor control, and even infrastructure efficiency.
Waves connect ocean motion, sound, vibration, radio signals, filters, sampling, and traffic patterns in infrastructure.